With $91,5 billion yearly revenue in 2015, video games market is the largest IT marketplace. At the same time games testing is often seen as pure fun - getting paid for playing games, but there is much more about it than that. This talk will walk you through the games development, product and testing lifecycle, explaining how games are developed and tested to provide great gaming experience to hundreds of millions of players.
Rainar Ütt - szef działu QA w Innogames - firmie zajmującej się tworzeniem i obsługą gier przeglądarkowych.
Prezentacje z konferencji publikowane są na kanale YouTube >>